Do Not Pass Go
Monopoly (the board game) has got a lot to answer for and this is the latest thing.
Moore visits the London streets featured in the game and looks at how they have changed since they were picked for the board game in the 1930’s.
This is a mildly amusing, occasionally frustrating and digression filled read.
The main pity is that Moore is capable of being funnier than this and that he sometimes comes across as terribly half-hearted in his approach to the project.
I liked it OK. I wouldn’t class it as a must read, well unless you have a burning desire to read a mildly funny travel/historical guide to London’s monopoly streets.
If that description fits you, then great, otherwise I’d recommend it only as something to borrow from a library.